Welcome to Havenwood!

Visitors are always welcome to Havenwood! Established in 1661, the town is chock full of rich history, fun activities, and plenty to do. The town is home to a variety of resources such as agriculture, fishing, light industry, and a plethora of entrepreneurial pursuits that can be found all along Main Street such as the Aquitaine hotel.

Current Month

We are currently playing in the month of June, 2017. Members, please make sure to date all threads, logs, and narratives accordingly. When you're ready to move on, please let us know by leaving a comment in the Members Dropbox.



Just testing to see if this sticky note works.

Dec. 31st, 2030

Please Pardon Our Dust

We're giving the group a bit of a face lift so please pardon the slight chaotic look of the Mod journal while we get things organized. You can navigate the journal by using the sidebar to your left - Everything is organized by tags, but if you're having difficulty locating information or if you find a borked link, please feel free to leave a comment here, if you're not currently a member (and if you are a member, that dropbox is right over here!).

Sep. 22nd, 2012


If you're not already a member of Havenwood, this is where you can contact the Mod if you have questions, concerns, would like to submit ideas, or would like to just leave a general comment. Please allow 48 hours for a response before contacting the Mod again because we all know how much IJ loves to not notify us of new comments sometimes :P. The inbox is cleaned out once a month. Comments are screened. Already a member? Then you can head over here!

Sep. 21st, 2012


Grab an application below, fill it out to the best of your ability, and submit it. If you're applying for the first time, please provide links back to samples of IC journal entries and threads you've participated in. Adds are done at the availability of the Mod.

Application Guidelines

  • Application should be completely filled out.
  • RP journals to use in Havenwood need to have your character's application and any disclaimers about your character (if necessary).
  • Once you've submitted your app, please send join requests to [info]havenwoodlogs, [info]havenwoodnet, and [info]havenwoodooc.


Sep. 20th, 2012


Basic Information

  • A list of our Taken PBs is here.
  • Holds last for 2 weeks.
  • Please wait one week before placing the same hold.
  • Extensions are not granted.
  • Anon holds are not accepted.
  • A hold in bold means an application is pending.

Current Holds

PB Name
Character Name
Hold Ends On...

Sep. 19th, 2012

Wanted Storylines

Listed in the comments below are all the storylines and ideas our players have for Havenwood. When adding your own, please use the form to the right. Once a storyline has been filled, the comment is screened.

Sep. 16th, 2012

Rules & Guidelines

  • Be nice to each other. This includes being courteous and respectful. At Havenwood, we're respectful of all players no matter their ethnicity, race, creed, or orientation. Rude, unkind, and generally disruptive behavior will not be tolerated. Anyone engaging in that kind of behavior will be asked to leave.
  • Communicate. Communication is an important aspect of RP since it's a collaborative process. It's very important that you communicate with your fellow group members whether it's to inform us you won't be available for a certain length of time, or if it's just to let us know you're going to be slower to respond than usual. Additionally, you must be comfortable approaching and IMing other players to discuss lines, ideas, and plot.
  • You must be of age. At Havenwood, we do not accept players who are considered minors in their country. You must be considered a legal adult in the country you currently live in order to join this community.
  • Gameplay is character driven versus plot driven.
  • Logs and threads are posted to [info]havenwoodlogs.
  • Optional social updates are posted to [info]havenwoodnet.
  • Logs, threads, and social updates are supplemented with additional prompts (also optional).
  • Havenwood is NOT a fast paced game and we run on delayed time.
  • Proof of activity is not required. Just check in once a month and let the group know which character(s) or thread(s) you want to focus on and that you need a reply in order to proceed. In return, which threads can you help your partner focus on?
  • POSTING: It will now be encouraged to leave scenes uncut if they are three paragraphs or less. However, if your scene is three paragraphs or more, please put the rest under a cut. Content can now range from anything from G to NC-17, however, explicit content must be entirely under a cut, locked, and tagged with the appropriate entry tags.
  • Holds last two (2) weeks with no extensions. Anon holds are not accepted.
  • If a player does not submit their application within two (2) weeks the PB or character will be released for someone else to apply for and the player will need to wait a week before holding the PB and/or character again if they haven't been taken.
  • Players can pick up an application here that needs to be filled out to the best of their ability.
  • If you're applying for the first time, links to writing samples must be provided. Be warned that an application that isn't completely filled out may be rejected by the Mod or they might ask you to fully complete the app before approving along with any edits, tweaks, or expansions they request you make.
  • After you've submitted your app, make sure to send join requests to [info]havenwoodlogs, [info]havenwoodnet, and [info]havenwoodooc.
  • Journals for Havenwood must have an OOC contact post with screened comments, your characters application, and any disclaimers for your character (if necessary).
  • Characters are added as soon as the Mod is available to add them.
  • Once you've been accepted, head over to one of our member areas and run the friend all button to add everyone.
  • Additionally, you'll be required to introduce your character ICly at [info]havenwoodlogs or [info]havenwoodnet as well as [info]havenwoodooc within two weeks or they'll be removed.

Sep. 15th, 2012


Established in 1661, the town was founded by three families: The Millers, the Rosewoods, and the Sullivans. All three families rose to be prominent figures in the community and contributed significantly to Havenwood's growth. The Millers established themselves as the communities primary farmers, the Rosewoods business and finance, and the Sullivans contributed to the growing communities import and exports. At it's founding, none of the families would ever think that their little town would ever become a haven for the strange. Yet, two of the families held closely guarded secrets that would be revealed almost exactly 200 years later.

To the community at large, the Rosewoods were two brothers, Flynn and Tobias who were both upstanding citizens. In reality, Flynn and Tobias were related only by the fact that they were both exiled Fae. Flynn, a prince of the Seelie Court, had been banished by his father for defying his mandate to not associate with mortals and Tobias for choosing to remain Flynn's loyal bodyguard and following him to the mortal realm. Unbeknownst to the two Fae, their presence awoke an ancient portal to the Fae realm, one that had been sealed for it's instability and odd effects it enacted to it's surroundings.

Shortly after the town's founding, the Strangeness began. People would go missing only to reappear sometime later with wild and fantastic stories of far off times, places—some ancient and some strange—and those that disappeared, never to be heard of again... Well, superstition ran rampant among the populous, particularly when it came to Millers Woods where the infamous Legend of Thaddeus' Ghost still haunts the woods today (or so the story goes). But as time went on, the citizens of Havenwood became accustomed to the strange charm of their town, even when the Strangers began to come and go as much as their native populous.

Havenwood became a mecca for the supernatural world and as the town grew, so did the supernatural populous. The Sullivans established themselves as the town's primary Lycan pack and this continued down the generations up to the start of the 1860s when the Strangeness began again. With this new cycle, tensions began to mount with the newer generations and new citizens unfamiliar with the town's history. Unable to handle the odd occurrences, these citizens caused unrest among the supernaturals. In 1863, the onset of the Civil War finally triggered turf wars between several species in the town.

It wasn't until months later that Flynn and Tobias Rosewood finally made the connection that the cause of all the unrest was due to the unstable Fae portal. It took many more months before they could figure out a way to permanently seal it with the help of the town's many witches. Still, the damage had been done and the wars continued until 1865 when the latest territorial war threatened to expose their entire community to the outside world. The Havenwood Treaty was formed and signed by a representative of each major species: The Fae, Humans, Shapeshifters, and Vampires. The essence of the Treaty was to uphold the peace of the town rather than risk the exposure of the supernatural community at large. It is an accord that had been strictly upheld all these years, but, strange things are about to happen once again and the Fate of Havenwood will be in the hands of its Supernatural citizens...